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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
52
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Posted - 2013.03.20 01:34:00 -
[1] - Quote
Skipper Jones wrote:I would hate CCP if they changed it to an open world game.
Why?
IIRC, Dust was billed as being Open World PVP FPS a long while ago. It is the whole reason it grabbed my interest, the reason why I started playing Eve.
If Dust is to have any meaningful connection to Eve, it needs to be Open World. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
52
|
Posted - 2013.03.20 02:34:00 -
[2] - Quote
Skipper Jones wrote:Alaika Arbosa wrote:Skipper Jones wrote:I would hate CCP if they changed it to an open world game. Why? IIRC, Dust was billed as being Open World PVP FPS a long while ago. It is the whole reason it grabbed my interest, the reason why I started playing Eve. If Dust is to have any meaningful connection to Eve, it needs to be Open World. How would this game be any better with open world. What, am I gonna just walk around a random planet and shoot some random merc I see on the same planet. When I say open world I don't mean flying from planet to planet in my war barge, I mean walking around with the liberty to go where ever I want and do anything while I'm there. That flying from planet to planet isn't an open world game for a FPS. Maybe for another type of game, but in my opinion not for dust.
Look at it from the same perspective as Eve, think of planets as solar systems and Districts as stations.
PVE anomalies could be "dungeons" (for lack of a better term) that could be invaded by PVP seeking players looking to murder and rob PVE seeking players. Who says you'd be walking? We've got vehicles, why not use them to explore the planets?
Can you honestly tell me that you'd prefer to have the Merc Quarters and only instanced matches rather than having instanced matches as an aside from planetary exploration or just a Merc Quarters instead of having planetary exploration to break/supplement the grind of instanced matches??
That seems bass ackwards to me, it would be like telling the chef "No, I do not want that entire smorgasbord of all my favorite foods, I just want these jello cup samples of my favorite foods" |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
53
|
Posted - 2013.03.20 16:51:00 -
[3] - Quote
GeneralButtNaked wrote:Alaika Arbosa wrote:
Can you honestly tell me that you'd prefer to have the Merc Quarters and only instanced matches rather than having instanced matches as an aside from planetary exploration or just a Merc Quarters instead of having planetary exploration to break/supplement the grind of instanced matches??
That seems bass ackwards to me, it would be like telling the chef "No, I do not want that entire smorgasbord of all my favorite foods, I just want these jello cup samples of my favorite foods"
I can honestly tell you that I have absolutely no interest in open world gameplay. It adds nothing to it for me, and would take an absolutely massive effort from CCP to do. That would come at the expense of the actual game that most of us want to play, a persistant sci-fi FPS. I get it, some of you guys want to go ratting, and do all those other boring parts of Eve. I don't . I want to fight a war, over hundreds of battles on everything from asteroids to ships, to planets. That is what I signed up for, not going for a drive to see if I can find a small outcropping of Arknore. CCP already has huge problems with mission creep, and if you encourage them to start wasting resources on diversions, instead of focusing on the core elements, you end up with a game that does nothing great, and the rest is mediocre at best. So, no, CCP, please don't even bother wasting a single man hour on this until after we have a fully functioning market place, can hold SOV, and for those that are interested, have a ratting sidegame. Then, if you want ot spend 6 years creating a boring as hell space driving game, go nuts. BTW, the last sentence of your post makes me chuckle. But you are wrong. Instead of asking for one well cooked and thought out course, you want them to undercook everything. That leads to food poisoning.
I want to fight a war too, though when has any modern war occured in instanced battles? I'm sure we've got thousands of soldiers in warzones all over the world sitting in a single room waiting to get into a queue. They don't go on patrols, they don't do anything aside from sit and wait for a queue and fight little bite-size battles until they go back to waiting in their room.
I want a persistant sci-fi FPS too, though I want more than just instanced battles. I want to be able to go where I want and engage who I want rather than waiting for **** matchmaking to decide to put me on a team with a bunch of AFK farmers. I want the game to have a solid core foundation without backing itself into a corner of only instanced battles. I seriously doubt Open World development would involve as many man hours as you are trying to imply too. I don't doubt that it would take a huge amount of hardware to maintain, though the actual creation of the Open World wouldn't be that difficult at all, it would just take time. We've already got the global maps for all of the planets in Eve, only thing that would need to be done is to plug the info we already have into an RNG that determines the geography of the continents. They could use the same set of 100-200 models with different scales and skins to populate the maps topography. Let CCP designate certain areas to be predetermined spaces and voila, huge game of Dust: Seek and Destroy.
I agree that we need a fully functioning market, though I am curious about the other two things you mention as being more important than Open World, Sov and Ratting. If Dust Sov is solely going to be determined by instanced battles, I'll pass. The thought of that is so ******* underwhelming it transcends words. As far as ratting is concerned, will that be instanced too? Will Dust Carebears get their hearts desire and be able to instance solo ratting uninterrupted by those mean evil gankers and ninja salvagers? Wouldn't that turn a MP game into a singleplayer game?
If Dust doesn't go Open World, the carebears win.
Is that really what you want? |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
53
|
Posted - 2013.03.20 17:53:00 -
[4] - Quote
GeneralButtNaked wrote:
I didn't say ratting was important, at least for me. I have no desire to go hunting drones. Any type of PvE is a waste for me. AI can never provide the same competition as fighting against human players.
Yeah, I'd be more interested in Magnetos than ratting myself, besides, it wouldn't be able the competition, it'd be about the profits.
GeneralButtNaked wrote:As for gankers, F them. I don't subscribe to the mentality that someone should be able to take a big steamer on some noobs day. I don't care that it is a staple of Eve. It is also the reason why Eve will never reach a huge market, because they cater to that small subset of imitation psychopaths who want to be penile to everyone.
So unless I can pay someone in Eve to roll up to your corp headquarters and obliterate them from orbit, wiping out your armoury, your wallet, and all your corps reserves, and cost you all a chunk of your lifetime SP, then lets not even talk about forced PvP. Because frankly, if all you want to do is gank carebears, go play eve and leave the FPS to people who want to actually fight. Punishing noobs is something that is so intrinsic to Eve, that it is no wonder that the community here is so intolerant of any type of complaint.
Never said I would want to gank noobs, personally, I'd be hunting high KDR asshats. Noobs need to learn the game, asshats need to be taught a lesson. I don't feel anyone should target newbs, though anyone who is aware of game mechanics and chooses to ignore them should meet a fiery end (referring more to risk-adverse eggers here). The guys in eve who gank people just for the lolz or the killmail are simpleminded asshats, though ganking is a tool, a means to an end and it should be a viable tactic here just the same as it is in Eve.
GeneralButtNaked wrote:The core of this game, for at least the next year is going to be consensual PvP. Even PC, in the short term, is sort of consensual, in that if you want to hold turf, you are consenting to someone trying to take it from you.
Do I think that there will be PvE environments where there will be multiple teams working on the same map, and if they meet, they will fight? Yes, I do, and I hope that shuts up the whiners who want to gank on fools. But even that will be quasi consensual, because you will know going in that there is another team of drone hunters out there.
If you think open world is coming anytime soon, I think you are going to be really dissapointed.
Can you show us on the doll where the bad ganker touched you? Really, I doubt you could have more of a bias against ganking than you're showing. Never once did I say it should be the only thing available, though it should be available. Whereas I am trying to enrich everyones experience with options, you're more for forcing people to play inside a little box you're comfortable in.
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Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 17:59:00 -
[5] - Quote
Tell that to the gatecampers in Eve, I'm sure it will go over well. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 18:57:00 -
[6] - Quote
War is also not a purely instanced affair, war is dirty, war is nasty, war isn't fair and isn't always fought on terms that both sides agree to. I couldn't care less about more game modes, I just want one more, Open World Sandbox. Not like they'd really need to think much to create that, can't forget that players create the content in a sandbox.
Are you afraid that you wouldn't be able to pubstomp cause everyone would be running around creating their own content rather than being victimized by **** matchmaking?
Lastly, what is so competitive about matches where you are on the redline? Doesn't matter which side of it you are on, if you're there the match wasn't a competition to begin with and to believe otherwise is pure delusion. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 19:31:00 -
[7] - Quote
I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 23:45:00 -
[8] - Quote
Iron Wolf Saber wrote:Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
I think you are really missing what I am getting at. My major problem is with the instancing, Dust was supposed to be new and unlike the rest and so far all I have really seen is Sci-Fi flavored CoD that requires minor skills at math. Open World Sandbox play would set Dust apart from the rest and is already a New Eden precident. We don't have spaceships yet...
Not trying to sound like an ass, just curious how that is relevant. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc.
54
|
Posted - 2013.03.20 23:51:00 -
[9] - Quote
GeneralButtNaked wrote:Alaika Arbosa wrote:I am not expecting to custom make anything aside from how any District I am in charge of is laid out, I seem to distinctly remember that being an integral part of placing installations.
I share your vision of 64v64, I just don't want it to be instanced. The instanced Instant Battles, Merc Battles and Corp Battles are all BS if you ask me. Is that how PC is going to be handled? Am I going to have to ask your permission to attack your District by issuing a battle challenge? Am I not going to be able to sneak attack your District because the battle needs to be instanced and doesn't develop free form?
Well, I don't know what to tell you, but yes, PC will be instanced. There will be timers, everything will be scheduled, there will be no surprise attacks. Not any time soon. I see your point, and I wish I could tell you that it isn't going to be that way, but it is. And it will be that way for a very long time if we take CCP's progress so far to mean anything. Would it be better if we could load up a 64 man team and a couple of CRU's and go looking for places to invade? On that I agree with you. But it isn't going to happen for years.
Timers I can accept, though if the initial attacks have to have a challenge accepted which can then be default won by just not defending then I think I'll be more disappointed with Dust than I coherently express with words.
Here's looking forward to roving war parties roaming planets like space Mongolians. |
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